﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Clandestine.Items
{
    public class HealthPotion : Potion
    {
        private int amount = 50; // Heal 50hp on use.

        public HealthPotion() : base()
        {
            this.Name = "Health Potion";
        }

        public override void Use(Clandestine.Battle.Combatant target)
        {
            target.Heal(amount);
            base.Use(target);
        }
    }
}
